The main drawback that you had before with incorporated graphics card, was that if it died, most times you had to change the whole motherboard. If you only want to use if for the odd video game and transcoding is good enough. That does not mean that it would perform better than a middle/high quality discreet card. Shading language version: 1.40 - Intel Build 9. The output of OpenGL Extensions Viewer on this system is: Cannot continue.īUILD SUCCESSFUL (total time: 33 seconds) SCHWERWIEGEND: Display initialization failed. : Failed to create the GLFW windowĪt .LwjglWindow.createContext(LwjglWindow.java:252)Īpr. : WGL: The driver does not appear to support OpenGLĪt .LwjglWindow$1.invoke(LwjglWindow.java:186)Īt .callback(GLFWErrorCallbackI.java:36)Īt .invokePPPP(Native Method)Īt .nglfwCreateWindow(GLFW.java:1714)Īt .glfwCreateWindow(GLFW.java:1897)Īt .LwjglWindow.createContext(LwjglWindow.java:249)Īt .LwjglWindow.initInThread(LwjglWindow.java:494)Īt .n(LwjglWindow.java:625)Īt .LwjglWindow.create(LwjglWindow.java:466)Īt .start(LegacyApplication.java:463)Īt .start(LegacyApplication.java:424)Īt .start(SimpleApplication.java:127) SCHWERWIEGEND: WGL: The driver does not appear to support OpenGL INFORMATION: Running on jMonkeyEngine 3.3.2-stableĪpr. Now I have switched to LWJGL 3 and get 2 new exceptions:Īpr. But that doesn’t change anything, same error. The Intel Driver and Support Assistant tells me that the graphics driver is also up to date. The update was stuck for some time, but now it is up to date.
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